Medical AR / VR
Medical AR / VR
[2/10]
SUMMARY
Immersive technologies like AR and VR are creating a new class of "digital therapeutics" and revolutionizing medical training. This playbook explores how they can improve patient outcomes, reduce risk in surgery, and provide non-pharmacological therapies.
Medical AR / VR
[3/10]
CONTEXT
Medical training, surgery, and patient therapy rely on physical tools, limited apprenticeship, and face-to-face interaction, which can be inefficient, risky, and difficult to scale.
Medical AR / VR
[4/10]
PROBLEM
Traditional methods have critical limitations: 1. Training Inefficiencies & Risk: Surgical training on cadavers is expensive and non-repeatable, and the apprenticeship model is slow, carrying inherent risks for the first live patients. 2. Limited Therapeutic Efficacy: Pain management often relies on opioids, while mental health therapies for phobias or PTSD are hard to scale and simulate effectively. 3. Poor Patient Education: Explaining complex procedures or conditions with 2D diagrams leads to poor patient understanding and anxiety.
Medical AR / VR
[5/10]
SOLUTION
Augmented and Virtual Reality (AR/VR) create immersive digital environments to transform medical practice: • Surgical Training & Assistance (VR/AR): VR allows for risk-free, repeatable surgical practice. AR overlays 3D anatomical models onto a patient during surgery for "x-ray vision." • Digital Therapeutics (VR): VR provides immersive therapy for pain management, anxiety disorders, phobias, and physical rehabilitation. • Patient & Medical Education: Immersive 3D models help students and patients understand complex anatomy and procedures.
Medical AR / VR
[6/10]
CHALLENGES
Full integration into healthcare is challenging: 1. Cost & Hardware Accessibility: High-end headsets and powerful computers are expensive, limiting adoption. 2. Content Creation & Validation: Creating medically accurate, high-fidelity simulations and therapeutic content is a specialized, costly, and lengthy process requiring clinical validation. 3. User Experience & Integration: "Cybersickness" can affect some users, and integrating AR/VR hardware into sterile operating rooms and clinical workflows is complex.
Medical AR / VR
[7/10]
TRENDS
The private sector is pioneering clinically-validated solutions: • VR Digital Therapeutics: AppliedVR has gained FDA approval for a prescription VR-based therapy for chronic pain, proving the model for "digiceuticals." • Haptic Surgical Simulation: FundamentalVR and Osso VR have created leading platforms that combine VR with haptics, allowing surgeons to feel procedures, selling these as a service to hospitals. • AR Surgical Navigation: Medivis and others are building FDA-cleared AR platforms that serve as a navigational aid in surgery, powered by hardware from Microsoft (HoloLens) and Magic Leap.
Medical AR / VR
[8/10]
OPPORTUNITY
AR/VR creates a new class of "digital therapeutics" and changes the standard of care in surgery. The healthcare AR/VR market is projected to exceed $10 billion by 2027, unlocking value by reducing medical errors, lowering training costs, and providing effective, non-pharmacological therapies.
Medical AR / VR
[9/10]
THE NEED
To make immersive tech a standard of care: • Regulators & Payers must establish clear frameworks for the clinical validation and reimbursement of AR/VR-based therapies and training platforms. • Medical Schools & Hospitals must integrate these technologies into their core curriculum and clinical workflows to standardize their use. • Hardware & Software Companies must collaborate to lower costs, improve user comfort, and create open platforms for easier medical application development.
Medical AR / VR
[10/10]
ACT NOW
Join our community of founders and investors at Evolvia unlocking exponential impact in this and several other emergent spaces.
Medical AR / VR
[2/10]
SUMMARY
Immersive technologies like AR and VR are creating a new class of "digital therapeutics" and revolutionizing medical training. This playbook explores how they can improve patient outcomes, reduce risk in surgery, and provide non-pharmacological therapies.
Medical AR / VR
[3/10]
CONTEXT
Medical training, surgery, and patient therapy rely on physical tools, limited apprenticeship, and face-to-face interaction, which can be inefficient, risky, and difficult to scale.
Medical AR / VR
[4/10]
PROBLEM
Traditional methods have critical limitations: 1. Training Inefficiencies & Risk: Surgical training on cadavers is expensive and non-repeatable, and the apprenticeship model is slow, carrying inherent risks for the first live patients. 2. Limited Therapeutic Efficacy: Pain management often relies on opioids, while mental health therapies for phobias or PTSD are hard to scale and simulate effectively. 3. Poor Patient Education: Explaining complex procedures or conditions with 2D diagrams leads to poor patient understanding and anxiety.
Medical AR / VR
[5/10]
SOLUTION
Augmented and Virtual Reality (AR/VR) create immersive digital environments to transform medical practice: • Surgical Training & Assistance (VR/AR): VR allows for risk-free, repeatable surgical practice. AR overlays 3D anatomical models onto a patient during surgery for "x-ray vision." • Digital Therapeutics (VR): VR provides immersive therapy for pain management, anxiety disorders, phobias, and physical rehabilitation. • Patient & Medical Education: Immersive 3D models help students and patients understand complex anatomy and procedures.
Medical AR / VR
[6/10]
CHALLENGES
Full integration into healthcare is challenging: 1. Cost & Hardware Accessibility: High-end headsets and powerful computers are expensive, limiting adoption. 2. Content Creation & Validation: Creating medically accurate, high-fidelity simulations and therapeutic content is a specialized, costly, and lengthy process requiring clinical validation. 3. User Experience & Integration: "Cybersickness" can affect some users, and integrating AR/VR hardware into sterile operating rooms and clinical workflows is complex.
Medical AR / VR
[7/10]
TRENDS
The private sector is pioneering clinically-validated solutions: • VR Digital Therapeutics: AppliedVR has gained FDA approval for a prescription VR-based therapy for chronic pain, proving the model for "digiceuticals." • Haptic Surgical Simulation: FundamentalVR and Osso VR have created leading platforms that combine VR with haptics, allowing surgeons to feel procedures, selling these as a service to hospitals. • AR Surgical Navigation: Medivis and others are building FDA-cleared AR platforms that serve as a navigational aid in surgery, powered by hardware from Microsoft (HoloLens) and Magic Leap.
Medical AR / VR
[8/10]
OPPORTUNITY
AR/VR creates a new class of "digital therapeutics" and changes the standard of care in surgery. The healthcare AR/VR market is projected to exceed $10 billion by 2027, unlocking value by reducing medical errors, lowering training costs, and providing effective, non-pharmacological therapies.
Medical AR / VR
[9/10]
THE NEED
To make immersive tech a standard of care: • Regulators & Payers must establish clear frameworks for the clinical validation and reimbursement of AR/VR-based therapies and training platforms. • Medical Schools & Hospitals must integrate these technologies into their core curriculum and clinical workflows to standardize their use. • Hardware & Software Companies must collaborate to lower costs, improve user comfort, and create open platforms for easier medical application development.
Medical AR / VR
[10/10]
ACT NOW
Join our community of founders and investors at Evolvia unlocking exponential impact in this and several other emergent spaces.
Medical AR / VR
[2/10]
SUMMARY
Immersive technologies like AR and VR are creating a new class of "digital therapeutics" and revolutionizing medical training. This playbook explores how they can improve patient outcomes, reduce risk in surgery, and provide non-pharmacological therapies.
Medical AR / VR
[3/10]
CONTEXT
Medical training, surgery, and patient therapy rely on physical tools, limited apprenticeship, and face-to-face interaction, which can be inefficient, risky, and difficult to scale.
Medical AR / VR
[4/10]
PROBLEM
Traditional methods have critical limitations: 1. Training Inefficiencies & Risk: Surgical training on cadavers is expensive and non-repeatable, and the apprenticeship model is slow, carrying inherent risks for the first live patients. 2. Limited Therapeutic Efficacy: Pain management often relies on opioids, while mental health therapies for phobias or PTSD are hard to scale and simulate effectively. 3. Poor Patient Education: Explaining complex procedures or conditions with 2D diagrams leads to poor patient understanding and anxiety.
Medical AR / VR
[5/10]
SOLUTION
Augmented and Virtual Reality (AR/VR) create immersive digital environments to transform medical practice: • Surgical Training & Assistance (VR/AR): VR allows for risk-free, repeatable surgical practice. AR overlays 3D anatomical models onto a patient during surgery for "x-ray vision." • Digital Therapeutics (VR): VR provides immersive therapy for pain management, anxiety disorders, phobias, and physical rehabilitation. • Patient & Medical Education: Immersive 3D models help students and patients understand complex anatomy and procedures.
Medical AR / VR
[6/10]
CHALLENGES
Full integration into healthcare is challenging: 1. Cost & Hardware Accessibility: High-end headsets and powerful computers are expensive, limiting adoption. 2. Content Creation & Validation: Creating medically accurate, high-fidelity simulations and therapeutic content is a specialized, costly, and lengthy process requiring clinical validation. 3. User Experience & Integration: "Cybersickness" can affect some users, and integrating AR/VR hardware into sterile operating rooms and clinical workflows is complex.
Medical AR / VR
[7/10]
TRENDS
The private sector is pioneering clinically-validated solutions: • VR Digital Therapeutics: AppliedVR has gained FDA approval for a prescription VR-based therapy for chronic pain, proving the model for "digiceuticals." • Haptic Surgical Simulation: FundamentalVR and Osso VR have created leading platforms that combine VR with haptics, allowing surgeons to feel procedures, selling these as a service to hospitals. • AR Surgical Navigation: Medivis and others are building FDA-cleared AR platforms that serve as a navigational aid in surgery, powered by hardware from Microsoft (HoloLens) and Magic Leap.
Medical AR / VR
[8/10]
OPPORTUNITY
AR/VR creates a new class of "digital therapeutics" and changes the standard of care in surgery. The healthcare AR/VR market is projected to exceed $10 billion by 2027, unlocking value by reducing medical errors, lowering training costs, and providing effective, non-pharmacological therapies.
Medical AR / VR
[9/10]
THE NEED
To make immersive tech a standard of care: • Regulators & Payers must establish clear frameworks for the clinical validation and reimbursement of AR/VR-based therapies and training platforms. • Medical Schools & Hospitals must integrate these technologies into their core curriculum and clinical workflows to standardize their use. • Hardware & Software Companies must collaborate to lower costs, improve user comfort, and create open platforms for easier medical application development.
Medical AR / VR
[10/10]
ACT NOW
Join our community of founders and investors at Evolvia unlocking exponential impact in this and several other emergent spaces.
Medical AR / VR
[2/10]
SUMMARY
Immersive technologies like AR and VR are creating a new class of "digital therapeutics" and revolutionizing medical training. This playbook explores how they can improve patient outcomes, reduce risk in surgery, and provide non-pharmacological therapies.
Medical AR / VR
[3/10]
CONTEXT
Medical training, surgery, and patient therapy rely on physical tools, limited apprenticeship, and face-to-face interaction, which can be inefficient, risky, and difficult to scale.
Medical AR / VR
[4/10]
PROBLEM
Traditional methods have critical limitations: 1. Training Inefficiencies & Risk: Surgical training on cadavers is expensive and non-repeatable, and the apprenticeship model is slow, carrying inherent risks for the first live patients. 2. Limited Therapeutic Efficacy: Pain management often relies on opioids, while mental health therapies for phobias or PTSD are hard to scale and simulate effectively. 3. Poor Patient Education: Explaining complex procedures or conditions with 2D diagrams leads to poor patient understanding and anxiety.
Medical AR / VR
[5/10]
SOLUTION
Augmented and Virtual Reality (AR/VR) create immersive digital environments to transform medical practice: • Surgical Training & Assistance (VR/AR): VR allows for risk-free, repeatable surgical practice. AR overlays 3D anatomical models onto a patient during surgery for "x-ray vision." • Digital Therapeutics (VR): VR provides immersive therapy for pain management, anxiety disorders, phobias, and physical rehabilitation. • Patient & Medical Education: Immersive 3D models help students and patients understand complex anatomy and procedures.
Medical AR / VR
[6/10]
CHALLENGES
Full integration into healthcare is challenging: 1. Cost & Hardware Accessibility: High-end headsets and powerful computers are expensive, limiting adoption. 2. Content Creation & Validation: Creating medically accurate, high-fidelity simulations and therapeutic content is a specialized, costly, and lengthy process requiring clinical validation. 3. User Experience & Integration: "Cybersickness" can affect some users, and integrating AR/VR hardware into sterile operating rooms and clinical workflows is complex.
Medical AR / VR
[7/10]
TRENDS
The private sector is pioneering clinically-validated solutions: • VR Digital Therapeutics: AppliedVR has gained FDA approval for a prescription VR-based therapy for chronic pain, proving the model for "digiceuticals." • Haptic Surgical Simulation: FundamentalVR and Osso VR have created leading platforms that combine VR with haptics, allowing surgeons to feel procedures, selling these as a service to hospitals. • AR Surgical Navigation: Medivis and others are building FDA-cleared AR platforms that serve as a navigational aid in surgery, powered by hardware from Microsoft (HoloLens) and Magic Leap.
Medical AR / VR
[8/10]
OPPORTUNITY
AR/VR creates a new class of "digital therapeutics" and changes the standard of care in surgery. The healthcare AR/VR market is projected to exceed $10 billion by 2027, unlocking value by reducing medical errors, lowering training costs, and providing effective, non-pharmacological therapies.
Medical AR / VR
[9/10]
THE NEED
To make immersive tech a standard of care: • Regulators & Payers must establish clear frameworks for the clinical validation and reimbursement of AR/VR-based therapies and training platforms. • Medical Schools & Hospitals must integrate these technologies into their core curriculum and clinical workflows to standardize their use. • Hardware & Software Companies must collaborate to lower costs, improve user comfort, and create open platforms for easier medical application development.
Medical AR / VR
[10/10]
ACT NOW
Join our community of founders and investors at Evolvia unlocking exponential impact in this and several other emergent spaces.
Medical AR / VR
[2/10]
SUMMARY
Immersive technologies like AR and VR are creating a new class of "digital therapeutics" and revolutionizing medical training. This playbook explores how they can improve patient outcomes, reduce risk in surgery, and provide non-pharmacological therapies.
Medical AR / VR
[3/10]
CONTEXT
Medical training, surgery, and patient therapy rely on physical tools, limited apprenticeship, and face-to-face interaction, which can be inefficient, risky, and difficult to scale.
Medical AR / VR
[4/10]
PROBLEM
Traditional methods have critical limitations: 1. Training Inefficiencies & Risk: Surgical training on cadavers is expensive and non-repeatable, and the apprenticeship model is slow, carrying inherent risks for the first live patients. 2. Limited Therapeutic Efficacy: Pain management often relies on opioids, while mental health therapies for phobias or PTSD are hard to scale and simulate effectively. 3. Poor Patient Education: Explaining complex procedures or conditions with 2D diagrams leads to poor patient understanding and anxiety.
Medical AR / VR
[5/10]
SOLUTION
Augmented and Virtual Reality (AR/VR) create immersive digital environments to transform medical practice: • Surgical Training & Assistance (VR/AR): VR allows for risk-free, repeatable surgical practice. AR overlays 3D anatomical models onto a patient during surgery for "x-ray vision." • Digital Therapeutics (VR): VR provides immersive therapy for pain management, anxiety disorders, phobias, and physical rehabilitation. • Patient & Medical Education: Immersive 3D models help students and patients understand complex anatomy and procedures.
Medical AR / VR
[6/10]
CHALLENGES
Full integration into healthcare is challenging: 1. Cost & Hardware Accessibility: High-end headsets and powerful computers are expensive, limiting adoption. 2. Content Creation & Validation: Creating medically accurate, high-fidelity simulations and therapeutic content is a specialized, costly, and lengthy process requiring clinical validation. 3. User Experience & Integration: "Cybersickness" can affect some users, and integrating AR/VR hardware into sterile operating rooms and clinical workflows is complex.
Medical AR / VR
[7/10]
TRENDS
The private sector is pioneering clinically-validated solutions: • VR Digital Therapeutics: AppliedVR has gained FDA approval for a prescription VR-based therapy for chronic pain, proving the model for "digiceuticals." • Haptic Surgical Simulation: FundamentalVR and Osso VR have created leading platforms that combine VR with haptics, allowing surgeons to feel procedures, selling these as a service to hospitals. • AR Surgical Navigation: Medivis and others are building FDA-cleared AR platforms that serve as a navigational aid in surgery, powered by hardware from Microsoft (HoloLens) and Magic Leap.
Medical AR / VR
[8/10]
OPPORTUNITY
AR/VR creates a new class of "digital therapeutics" and changes the standard of care in surgery. The healthcare AR/VR market is projected to exceed $10 billion by 2027, unlocking value by reducing medical errors, lowering training costs, and providing effective, non-pharmacological therapies.
Medical AR / VR
[9/10]
THE NEED
To make immersive tech a standard of care: • Regulators & Payers must establish clear frameworks for the clinical validation and reimbursement of AR/VR-based therapies and training platforms. • Medical Schools & Hospitals must integrate these technologies into their core curriculum and clinical workflows to standardize their use. • Hardware & Software Companies must collaborate to lower costs, improve user comfort, and create open platforms for easier medical application development.
Medical AR / VR
[10/10]
ACT NOW
Join our community of founders and investors at Evolvia unlocking exponential impact in this and several other emergent spaces.
Medical AR / VR
[2/10]
SUMMARY
Immersive technologies like AR and VR are creating a new class of "digital therapeutics" and revolutionizing medical training. This playbook explores how they can improve patient outcomes, reduce risk in surgery, and provide non-pharmacological therapies.
Medical AR / VR
[3/10]
CONTEXT
Medical training, surgery, and patient therapy rely on physical tools, limited apprenticeship, and face-to-face interaction, which can be inefficient, risky, and difficult to scale.
Medical AR / VR
[4/10]
PROBLEM
Traditional methods have critical limitations: 1. Training Inefficiencies & Risk: Surgical training on cadavers is expensive and non-repeatable, and the apprenticeship model is slow, carrying inherent risks for the first live patients. 2. Limited Therapeutic Efficacy: Pain management often relies on opioids, while mental health therapies for phobias or PTSD are hard to scale and simulate effectively. 3. Poor Patient Education: Explaining complex procedures or conditions with 2D diagrams leads to poor patient understanding and anxiety.
Medical AR / VR
[5/10]
SOLUTION
Augmented and Virtual Reality (AR/VR) create immersive digital environments to transform medical practice: • Surgical Training & Assistance (VR/AR): VR allows for risk-free, repeatable surgical practice. AR overlays 3D anatomical models onto a patient during surgery for "x-ray vision." • Digital Therapeutics (VR): VR provides immersive therapy for pain management, anxiety disorders, phobias, and physical rehabilitation. • Patient & Medical Education: Immersive 3D models help students and patients understand complex anatomy and procedures.
Medical AR / VR
[6/10]
CHALLENGES
Full integration into healthcare is challenging: 1. Cost & Hardware Accessibility: High-end headsets and powerful computers are expensive, limiting adoption. 2. Content Creation & Validation: Creating medically accurate, high-fidelity simulations and therapeutic content is a specialized, costly, and lengthy process requiring clinical validation. 3. User Experience & Integration: "Cybersickness" can affect some users, and integrating AR/VR hardware into sterile operating rooms and clinical workflows is complex.
Medical AR / VR
[7/10]
TRENDS
The private sector is pioneering clinically-validated solutions: • VR Digital Therapeutics: AppliedVR has gained FDA approval for a prescription VR-based therapy for chronic pain, proving the model for "digiceuticals." • Haptic Surgical Simulation: FundamentalVR and Osso VR have created leading platforms that combine VR with haptics, allowing surgeons to feel procedures, selling these as a service to hospitals. • AR Surgical Navigation: Medivis and others are building FDA-cleared AR platforms that serve as a navigational aid in surgery, powered by hardware from Microsoft (HoloLens) and Magic Leap.
Medical AR / VR
[8/10]
OPPORTUNITY
AR/VR creates a new class of "digital therapeutics" and changes the standard of care in surgery. The healthcare AR/VR market is projected to exceed $10 billion by 2027, unlocking value by reducing medical errors, lowering training costs, and providing effective, non-pharmacological therapies.
Medical AR / VR
[9/10]
THE NEED
To make immersive tech a standard of care: • Regulators & Payers must establish clear frameworks for the clinical validation and reimbursement of AR/VR-based therapies and training platforms. • Medical Schools & Hospitals must integrate these technologies into their core curriculum and clinical workflows to standardize their use. • Hardware & Software Companies must collaborate to lower costs, improve user comfort, and create open platforms for easier medical application development.
Medical AR / VR
[10/10]
ACT NOW
Join our community of founders and investors at Evolvia unlocking exponential impact in this and several other emergent spaces.
Medical AR / VR
[2/10]
SUMMARY
Immersive technologies like AR and VR are creating a new class of "digital therapeutics" and revolutionizing medical training. This playbook explores how they can improve patient outcomes, reduce risk in surgery, and provide non-pharmacological therapies.
Medical AR / VR
[3/10]
CONTEXT
Medical training, surgery, and patient therapy rely on physical tools, limited apprenticeship, and face-to-face interaction, which can be inefficient, risky, and difficult to scale.
Medical AR / VR
[4/10]
PROBLEM
Traditional methods have critical limitations: 1. Training Inefficiencies & Risk: Surgical training on cadavers is expensive and non-repeatable, and the apprenticeship model is slow, carrying inherent risks for the first live patients. 2. Limited Therapeutic Efficacy: Pain management often relies on opioids, while mental health therapies for phobias or PTSD are hard to scale and simulate effectively. 3. Poor Patient Education: Explaining complex procedures or conditions with 2D diagrams leads to poor patient understanding and anxiety.
Medical AR / VR
[5/10]
SOLUTION
Augmented and Virtual Reality (AR/VR) create immersive digital environments to transform medical practice: • Surgical Training & Assistance (VR/AR): VR allows for risk-free, repeatable surgical practice. AR overlays 3D anatomical models onto a patient during surgery for "x-ray vision." • Digital Therapeutics (VR): VR provides immersive therapy for pain management, anxiety disorders, phobias, and physical rehabilitation. • Patient & Medical Education: Immersive 3D models help students and patients understand complex anatomy and procedures.
Medical AR / VR
[6/10]
CHALLENGES
Full integration into healthcare is challenging: 1. Cost & Hardware Accessibility: High-end headsets and powerful computers are expensive, limiting adoption. 2. Content Creation & Validation: Creating medically accurate, high-fidelity simulations and therapeutic content is a specialized, costly, and lengthy process requiring clinical validation. 3. User Experience & Integration: "Cybersickness" can affect some users, and integrating AR/VR hardware into sterile operating rooms and clinical workflows is complex.
Medical AR / VR
[7/10]
TRENDS
The private sector is pioneering clinically-validated solutions: • VR Digital Therapeutics: AppliedVR has gained FDA approval for a prescription VR-based therapy for chronic pain, proving the model for "digiceuticals." • Haptic Surgical Simulation: FundamentalVR and Osso VR have created leading platforms that combine VR with haptics, allowing surgeons to feel procedures, selling these as a service to hospitals. • AR Surgical Navigation: Medivis and others are building FDA-cleared AR platforms that serve as a navigational aid in surgery, powered by hardware from Microsoft (HoloLens) and Magic Leap.
Medical AR / VR
[8/10]
OPPORTUNITY
AR/VR creates a new class of "digital therapeutics" and changes the standard of care in surgery. The healthcare AR/VR market is projected to exceed $10 billion by 2027, unlocking value by reducing medical errors, lowering training costs, and providing effective, non-pharmacological therapies.
Medical AR / VR
[9/10]
THE NEED
To make immersive tech a standard of care: • Regulators & Payers must establish clear frameworks for the clinical validation and reimbursement of AR/VR-based therapies and training platforms. • Medical Schools & Hospitals must integrate these technologies into their core curriculum and clinical workflows to standardize their use. • Hardware & Software Companies must collaborate to lower costs, improve user comfort, and create open platforms for easier medical application development.
Medical AR / VR
[10/10]
ACT NOW
Join our community of founders and investors at Evolvia unlocking exponential impact in this and several other emergent spaces.
Medical AR / VR
[2/10]
SUMMARY
Immersive technologies like AR and VR are creating a new class of "digital therapeutics" and revolutionizing medical training. This playbook explores how they can improve patient outcomes, reduce risk in surgery, and provide non-pharmacological therapies.
Medical AR / VR
[3/10]
CONTEXT
Medical training, surgery, and patient therapy rely on physical tools, limited apprenticeship, and face-to-face interaction, which can be inefficient, risky, and difficult to scale.
Medical AR / VR
[4/10]
PROBLEM
Traditional methods have critical limitations: 1. Training Inefficiencies & Risk: Surgical training on cadavers is expensive and non-repeatable, and the apprenticeship model is slow, carrying inherent risks for the first live patients. 2. Limited Therapeutic Efficacy: Pain management often relies on opioids, while mental health therapies for phobias or PTSD are hard to scale and simulate effectively. 3. Poor Patient Education: Explaining complex procedures or conditions with 2D diagrams leads to poor patient understanding and anxiety.
Medical AR / VR
[5/10]
SOLUTION
Augmented and Virtual Reality (AR/VR) create immersive digital environments to transform medical practice: • Surgical Training & Assistance (VR/AR): VR allows for risk-free, repeatable surgical practice. AR overlays 3D anatomical models onto a patient during surgery for "x-ray vision." • Digital Therapeutics (VR): VR provides immersive therapy for pain management, anxiety disorders, phobias, and physical rehabilitation. • Patient & Medical Education: Immersive 3D models help students and patients understand complex anatomy and procedures.
Medical AR / VR
[6/10]
CHALLENGES
Full integration into healthcare is challenging: 1. Cost & Hardware Accessibility: High-end headsets and powerful computers are expensive, limiting adoption. 2. Content Creation & Validation: Creating medically accurate, high-fidelity simulations and therapeutic content is a specialized, costly, and lengthy process requiring clinical validation. 3. User Experience & Integration: "Cybersickness" can affect some users, and integrating AR/VR hardware into sterile operating rooms and clinical workflows is complex.
Medical AR / VR
[7/10]
TRENDS
The private sector is pioneering clinically-validated solutions: • VR Digital Therapeutics: AppliedVR has gained FDA approval for a prescription VR-based therapy for chronic pain, proving the model for "digiceuticals." • Haptic Surgical Simulation: FundamentalVR and Osso VR have created leading platforms that combine VR with haptics, allowing surgeons to feel procedures, selling these as a service to hospitals. • AR Surgical Navigation: Medivis and others are building FDA-cleared AR platforms that serve as a navigational aid in surgery, powered by hardware from Microsoft (HoloLens) and Magic Leap.
Medical AR / VR
[8/10]
OPPORTUNITY
AR/VR creates a new class of "digital therapeutics" and changes the standard of care in surgery. The healthcare AR/VR market is projected to exceed $10 billion by 2027, unlocking value by reducing medical errors, lowering training costs, and providing effective, non-pharmacological therapies.
Medical AR / VR
[9/10]
THE NEED
To make immersive tech a standard of care: • Regulators & Payers must establish clear frameworks for the clinical validation and reimbursement of AR/VR-based therapies and training platforms. • Medical Schools & Hospitals must integrate these technologies into their core curriculum and clinical workflows to standardize their use. • Hardware & Software Companies must collaborate to lower costs, improve user comfort, and create open platforms for easier medical application development.
Medical AR / VR
[10/10]
ACT NOW
Join our community of founders and investors at Evolvia unlocking exponential impact in this and several other emergent spaces.
Immersive technologies like AR and VR are creating a new class of "digital therapeutics" and revolutionizing medical training. This playbook explores how they can improve patient outcomes, reduce risk in surgery, and provide non-pharmacological therapies.
Use the left and right arrow buttons on the slideshow to browse through the pages of the impact playbooks
Other Related Playbooks

Health

Health

Health

Health

Health

Health

Health

Health

Health

©2025. All rights reserved.
254 Chapman Rd, Ste 208 #6290, Newark, Delaware 19702, USA

©2025. All rights reserved.
254 Chapman Rd, Ste 208 #6290, Newark, Delaware 19702, USA

©2025. All rights reserved.
254 Chapman Rd, Ste 208 #6290, Newark, Delaware 19702, USA